


Generate info.txt - with this cool feature you can generate the info.txt file with all tune information and save it somewhere, which means you'll have something like "tune ID card"! :) This has cool advantages - it's small, fastly readable/editable, you can add it to the tune archive if you want and you will have everytime fast information about the game and music archive. Information provided here may not be accurate and are provided only as an informative resource, without any warranty. Write other feedback/comments to this record - for other comments/suggestions Upload MOD/MIDI game music to this music record - if you have music to World of Game Mids/Mods archives Something wrong with these data? - Write corrections / additions to Game Music Base Thanks for uploading it.ĭownload Game Music in ZIP archive! Other music records from this game "Classic game, good music" (by monosofo, ).This sounds way better than the PC version. Sid meier games are not special for their graphics or music, but colonization had a large variety of tracks, that suited well for different cases. "good game, good music." (by deepblue, ).I've sought out the music now, nearly 10 years after this game's release because the impression was that lasting and there is not an equivalent collection of colonial and traditional instrumental tracks to be purchased on today's market. Colonial era British, Dutch, French, and Spanish music on synthesized drums and fifes definately bring added depth to this game about colonizing the new world. The music in this game is not loud or generally too exciting, but it is very historically accurate. "Sid Meier's Colonization Soundtrack" (by Arch, ).Original/port composers: Anthony Putson, Allister Brimble (Amiga), Ken Lagace (Dos), Jeff Briggs (Dos), Roland Rizzo (Dos)įormat: Tracked music (MOD / XM / S3M / IT)Ĭomposers of these tunes: Allister Brimble, Anthony Putson Characteristics: Strategy, 2-d, Top-Down, War Game, Managerial / Trade, like Civilization
